Justice League: A Better World
Green Lantern Power Ring
Green Lantern Power Rings
No Take away, Reliability Number: 0
Applicable Statistics: Body: USER-LINK: WILL, Else: 06 ; Int: 10
Powers: Comprehend Languages: 20, Flight: 40, Force Manipulation: USER-LINK: WILL, Invulnerability: 18, Life sense: 40, Omni-Power: HALF-USER-LINK: WILL, Recall: 20, Regeneration: 04, Sealed Systems: 16, Shrinking: 09, Skin Armor: 04, Spirit travel: 50
Bonuses: The wearer’s BODY is 12 when the RING is worn.
Limitations: All Statistics and Powers fail if the ring is not recharged in Power Battery every 24 hours ; Life sense will only detect other GLs ; Skin Armor does not have to be activated at full APs ; Force Manipulation and Omni-Power both drop 1 AP per AP of Skin Armor on ; Shrinking is Always On ; Shrinking reduces STR and WEIGHT ; Force Manipulation is User Linked ; Omni Power is ½ User Linked ; BODY is User Linked and Mental Linked ; Ring is useless against yellow.
The Green Lantern’s Power Ring has often been said to be the most powerful weapon in the universe – a Green Lantern ring, turning a Green Lantern’s crushing willpower into raw emerald power. Most famously this means Force Manipulation – including BODY 0 offensive constructs, such as giant melee weapons or simple blasts, which disappear right after they crash into the target. The ring also allows Flight at space-worthy speeds, provides a skintight forcefield (/BODY/, Skin armour, Sealed Systems) and is able to maintain and repair the body of the wielder to some extent (Sealed systems, Regeneration, Invulnerability). Green Lanterns often use their rings to intangibly fly through walls, hulls, windows and the like – and power rings seem to use some sort of low-key telepathic ability to allow Green Lantern to ’speak‘ in a vacuum.
Power rings are artificially intelligent (INT) and pack a comprehensive universal database (Data storage, Area Knowledge, Scientist). They can be given orders, programmed (say, with security measures against unwanted wearers, or to execute some routines even if the wearer is unconscious), set to perform actions at a later point or in response to a stimulus, ordered to play back scenes as holograms, etc. They also include a limited but instantaneous communication channel, routinely serve as universal translators (Comprehend language) handling even the most exotic alien languages quite well, and can allow the wearer to project an intangible “energy twin”, (Spirit Travel) capable of crossing galactic distances in hours and confer with fellow GLs and/or the Guardians of the Universe. The rings can also perform very broad and quite detailed scans of practically anything, shining green light on the target (Acuity, Scientist), and sense other Green Lanterns about one sector away.
The database in the ring includes an enormous amount of data about the universe, its history, its races and cultures, known criminals, etc., though as edited by the Guardians of the Universe based on what they think Lanterns should know. It can download additional information from the Book of Oa, the giant-book-shaped central database of the Green Lantern Corps.
Even beyond all of this, power rings have a long history of producing, though the sheer willpower of the wielder, some strange and unusual effects (Omni-Power). Examples have included Fabricating some green kryptonite, Invisibility, Energy Absorption (even feeding into a Power Reserve), Time travel, Hypnosis to permanently alter the minds of sapient beings, Dimension Travel to a pocket dimension within the ring, Metal Manipulation and other oddities.