Arakno-Mekkanoid

Arakno-Mekkanoid
Dex: 06 Str: 14 Bod: 09
Int: 03 Wil: 04 Min: 03
Inf: — Aur: — Spi: —
Init: 011 HP: —-
Powers: Claws: 15, Energy blast: 12, Extended hearing: 03, Growth: 10, Projectile weapons: 13, Skin armor: 06, Super-ventriloquism: 03, Thermal vision: 03, Telescopic vision: 03
Bonuses and Limitations: Growth is Always On and already factored in
Skills: Charisma (intimidation): 07
Advantages: Lightning Reflexes
Connections: N.A.
Drawbacks: CIF of Darkseid’s disapproval
Motivation: Obey Darkseid
Occupation: Agent for Darkseid
Resources {or Wealth}: —-

Machines of destruction that are part of Apokolips armies. They are the equivalent of armored tanks. Sometimes up to 10 soldiers ride in the top of the Arakno-Mekkanoid.

DC Writeups Entry
arakno-mekkanoid.jpg

Arakno-Mekkanoid

Justice League: A Better World Galero