Jason Blood


Dexterity: 9 Strength: 10 Body: 12
Int: 12 Will: 17 Mind: 14
Infl: 13 Aura: 17 Spirit: 12
Initiative: 34 Hero Points: 130
Powers Edit
* Mystic Link
Awareness 11, Claws 9 Comprehend Languages ​​* 12 Flame Project * 12, Invulnerability * 13 Jumping 3, Magic Blast 16, Precognition * 30 Regeneration * 9 Sorcery 15
Bonus: Etrigan can see, hold and hurt ghosts. Considers that a character using Self-Link (Spirit Travel) takes damage normally against physical attacks of the devil. The damage will for the spirit of the character. Flame Project is damage to body and Spirit (burning both the body and the soul).
Limitationd: Etrigan can not use Precognition to know their own future. Etrigan spell: Etrigan recites a spell using Sorcery.
Occultist 15
Advantages: Area Knowledge (Hell) Connections: Inferno (high), Iron Nerves
Disadvantages: Alter Ego (controllable), Strange Appearance, Miscellaneous: Rhyming Demons always talk in rhymes.
Alter ego: Jason Blood
Motivation: Psychopath
Occupation: Demon Rhymer
Wealth: Variable


“Let’s play a game, about the Lord’s shame….”

Etrigan is a demon of Hell bonded to a man named Jason Blood, who usually acts on the side of good despite his violent tendencies. They were bonded together in Camelot by the wizard Merlin as a punishment, imprisoning Etrigan and making Blood effectively immortal. Despite sharing the same body, they are usually at odds with each other and Blood retains a lot of guilt based on Etrigan’s demonic actions. Etrigan’s most distinctive trait is his skill at speaking in rhyme, a symbol of his social status in Hell’s aristocracy.

In 1999 the Justice Lords have to fight the Spectre going on a rampage and destroying New York City, after he was forcibly bonded to the fallen Angel Asmodel by Etrigan. The events are known as Day of Judgment.

After the events of Day of Judgment were Etrigan had an important part setting the desastrous steps on motion, the Justice Lords had judged Jason Blood a dangerous immortal being who needs to be clasified D4 and imprison on Cadmus Project with gadgets or magic that could nullify his ability to speak (and therefore his ability to conjure Etrigan). Because Doctor Fate was not around any more, the process of battling supernatural entities had become more dificult for the Justice Lords and they decided to clasify Jason Blood as D2 and force him to work for them. He does that reluctanly. He is always under magical and electronic surveillance and a spell alerts Zatanna if Jason even saids the name Etrigan.

Metahuman Treat Rating: D5

DC Wikia entry


Justice League: A Better World Galero